Spice and Blood

A Sci-Fi Political Strategy Game

In Spice and Blood you control the destiny and growth of a noble House. It is the year 10,140. Padishah Emperor Elrood IX of House Corrino sits on the Golden Lion Throne, and House Harkonnen holds the siridar fief of Arrakis.

The Imperium stretches wide, its Houses noble and ancient, its intrigues lethal, its spice ever flowing. Amid this vast and treacherous web, your House ascends. You are the architect of its fortune, shaping its bloodline, commanding its legions, and weaving your will through diplomacy, assassination, marriage, and war.

This is no game of chance. It is a test of cunning, memory, patience, and, above all, vision.

Players submit a set of orders for the game turn, detailing the actions of their House and its named members. When the turn deadline has passed, the turn is processed in the Order of Events. When the turn results are published, a new turn begins. A game turn represents five years in the game world.

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